Development mailing list

Syndicate content
Archive of posts for haiku-development at FreeLists
Updated: 59 min 5 sec ago

[haiku-development] Re: Haiku R1A5 release timeline (Augustin Cavalier)

Wed, 2014-06-04 15:45
What we really need is a way to build packages automagically for all arches at the same time. I'll look into it... -Augustin On Fri, May 30, 2014 at 8:48 AM, SMC.Collins smc.collins@xxxxxxxxxxx wrote: ...
Categories: Development

[haiku-development] Re: R1a5 driver blocker issues (ATTN: Alexander) (Augustin Cavalier)

Wed, 2014-06-04 11:45
On Fri, May 30, 2014 at 3:48 AM, Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote: In short: there is no reliable mechanism to do so with the legacy BIOS. We actually need to scan all devices in the kernel in order to even find the boot volume. However, what we could do is guessing: if the system does have a USB3 controller, and we cannot find a boot volume, we could change the message ...
Categories: Development

[haiku-development] Re: Haiku R1A5 release timeline (SMC.Collins)

Wed, 2014-06-04 11:45
To give another example of what the quality concerns are: today, I've spent more than 8 hours trying to fix a problem in Pe. Doing the actual fix in code took about 15 mins. The rest of the time was spent trying to build the three packages of Pe for x86_gcc2, x86 and x86_64. During that process, I've noticed and fixed a problem in the binutils recipe, which caused binutils to require flex without declaring that (so binutils would work on a full Haiku installation but not in the chroots haikuporter uses for building. When that ...
Categories: Development

[haiku-development] Re: Haiku R1A5 release timeline (SMC.Collins)

Wed, 2014-06-04 01:45
Well, that is your impression. Stephan's is obviously not that positive. Mineisn't either. And since the main reason to do releases seems to be to reach new people, youcannot expect them to see the improvements over the last release. How does Haikulook like when you never used it before? ...
Categories: Development

[haiku-development] Re: Haiku R1A5 release timeline (Oliver Tappe)

Tue, 2014-06-03 21:45
On 2014-05-30 at 10:07:10 [+0200], Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote: On May 30, 2014 at 12:37 AM Oliver Tappe zooey@xxxxxxxxxxxxxxx wrote: What leaves me puzzled is that I keep saying this and people just seem to ignore it. Why? You're not ignored, people just tend to forget annoying things after a while ;-) ...
Categories: Development

[haiku-development] Re: Haiku R1A5 release timeline (Jessica Hamilton)

Tue, 2014-06-03 15:45
On 30 May 2014 20:07, Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote: On May 30, 2014 at 12:37 AM Oliver Tappe zooey@xxxxxxxxxxxxxxx wrote: What leaves me puzzled is that I keep saying this and people just seem to ignore it. Why? You're not ignored, people just tend to forget annoying things after a while ;-) Since this seems to be quite some work, is there any way to break it into smaller (clearly defined) parts so that many people can contribute? ...
Categories: Development

[haiku-development] Re: Haiku R1A5 release timeline (Axel Dörfler)

Tue, 2014-06-03 15:45
On May 30, 2014 at 12:37 AM Oliver Tappe zooey@xxxxxxxxxxxxxxx wrote: What leaves me puzzled is that I keep saying this and people just seem to ignore it. Why? You're not ignored, people just tend to forget annoying things after a while ;-) Since this seems to be quite some work, is there any way to break it into smaller (clearly defined) parts so that many people can contribute? Bye, ...
Categories: Development

[haiku-development] Re: Haiku R1A5 release timeline (Axel Dörfler)

Tue, 2014-06-03 13:45
On May 29, 2014 at 11:25 PM SMC.Collins smc.collins@xxxxxxxxxxx wrote: The last Alpha releases had less features and were of lower quality then todays proposed release. Well, that is your impression. Stephan's is obviously not that positive. Mine isn't either. And since the main reason to do releases seems to be to reach new people, you cannot expect them to see the improvements over the last release. How does Haiku look like when you never used it before? ...
Categories: Development

[haiku-development] Re: R1a5 driver blocker issues (ATTN: Alexander) (Axel Dörfler)

Tue, 2014-06-03 13:45
On May 29, 2014 at 3:55 PM John Scipione jscipione@xxxxxxxxx wrote: USB3 support is not a release blocker even for R1 IMHO. If we keep moving the goal posts we'll never get to to goal. While that is certainly true, it's also true that a Haiku release would be pointless if no one could ever run it on current hardware. It's all about making (the right) compromises. Bye,    Axel. ...
Categories: Development

[haiku-development] Re: R1a5 driver blocker issues (ATTN: Alexander) (Axel Dörfler)

Tue, 2014-06-03 09:45
On May 29, 2014 at 2:45 PM Augustin Cavalier waddlesplash@xxxxxxxxx wrote: On Thu, May 29, 2014 at 5:21 AM, Julian Harnath julian.harnath@xxxxxxxxxxxxxx wrote: Instead of a fix for that, maybe it would be simpler if we could add some kind of specific boot error message in this case? Is it possible to catch this problem in the USB code and just panic with a specific message? Most computers still have a few USB2-ports in addition to USB3. If a non-haiku-savvy users sees cannot find boot volume, they will have no idea what's wrong. If the message in this case was USB3 unsupported, please try booting with USB2 port it would be clearer and ...
Categories: Development

[haiku-development] Re: Porting old BeOS code to Haiku-OS (Edward Robbins)

Tue, 2014-06-03 09:45
On Fri, May 30, 2014 at 4:40 AM, Earl Pottinger dmarc-noreply@xxxxxxxxxxxxx wrote: On Thu, 5/29/14, Edward Robbins edd.robbins@xxxxxxxxxxxxxx wrote: Subject: [haiku-development] Re: Porting old BeOS code to Haiku-OS To: haiku-development@xxxxxxxxxxxxx Received: Thursday, May 29, 2014, 4:51 PM Sounds like a 64 bit compatibility issue rather ...
Categories: Development

[haiku-development] Re: Porting old BeOS code to Haiku-OS (Earl Pottinger)

Tue, 2014-06-03 09:45
On Thu, 5/29/14, Edward Robbins edd.robbins@xxxxxxxxxxxxxx wrote: Subject: [haiku-development] Re: Porting old BeOS code to Haiku-OS To: haiku-development@xxxxxxxxxxxxx Received: Thursday, May 29, 2014, 4:51 PM Sounds like a 64 bit compatibility issue rather than a problem with gcc 4. You could try making integer sizes explicit, i.e. using int32_t instead of int, uint32_t instead of unsigned, etc. ...
Categories: Development

[haiku-development] Re: Porting old BeOS code to Haiku-OS (Edward Robbins)

Tue, 2014-06-03 09:45
On Thu, May 29, 2014 at 9:30 PM, Earl Pottinger dmarc-noreply@xxxxxxxxxxxxx wrote: The device drivers that compiled ok under GCC2 were compiled on the standard nightlies, but when I boot x86_64 Haiku and try to compile them there they would compile but when placed in the same locations as the Hybrid-Haiku I received odd messages about bad data and they would not work. ... ...
Categories: Development

[haiku-development] Re: Haiku R1A5 release timeline (Oliver Tappe)

Tue, 2014-06-03 07:45
On 2014-05-29 at 23:41:08 [+0200], Urias McCullough umccullough@xxxxxxxxx wrote: [ ... ] It's not always easy for someone to say: we must not release because of X and Y - but those discussions have to happen or we'll end up with disaster. This happens all the time, sometimes the list is longer, and requires more careful planning. Lately (the last year) the list has been overwhelming - and that is upsetting people who are ...
Categories: Development

[haiku-development] Re: Haiku R1A5 release timeline (Urias McCullough)

Tue, 2014-06-03 07:45
On Thu, May 29, 2014 at 2:25 PM, SMC.Collins smc.collins@xxxxxxxxxxx wrote: todays proposed release. So I fail to understand the logic of saying that releasing a alpha with a new webkit browser, PM, APIC, Scheduler and tons of bug fixs, driver enhancements etc is worse then Alpha4. I get it, it needs to be good enough, but its going to be better previous alphas. My issue however, is that instead of finding ways to say YES, people are focusing on ways to say NO. Haiku finally has enough regular donors to pay a developer on a semi full time basis. another Alpha with good press my help to leverage that further, more donors, or encourage existing users to donate more. ...
Categories: Development

[haiku-development] Re: Haiku R1A5 release timeline (SMC.Collins)

Tue, 2014-06-03 01:45
IMHO, 1) and 2) above also depend on the actual release to be at least somewhat good. It's not helpful to generate interest in Haiku, when it's actually disappointing to try the release. And what good is a sucky release as a basis for third party developers to target with their apps? Nobody will keep using it anyway. And what then, just keep throwing out sucky releases until everyone writes us off once and for all? ...
Categories: Development

[haiku-development] Re: Porting old BeOS code to Haiku-OS (Earl Pottinger)

Tue, 2014-06-03 01:45
To: John Scipione: Thank you for the tip to use Paladin, I stopped using it because I could not figure how to compile my device driver code with it, but the other code did work with it so I will go back to using it again. The device drivers that compiled ok under GCC2 were compiled on the standard nightlies, but when I boot x86_64 Haiku and try to compile them there they would compile but when placed in the same locations as the Hybrid-Haiku I received odd messages about bad data and they would not work. ...
Categories: Development

[haiku-development] Re: Porting old BeOS code to Haiku-OS (Alexander G. M. Smith)

Tue, 2014-06-03 01:45
Earl Pottinger wrote on Wed, 28 May 2014 15:18:32 -0700 (PDT): I would just like to point out that while I am having problems with re-compiling the code that most of the original binaries are running fine. If you don't mind dual booting or have a virtual machine with BeOS, you could continue to write your code in BeOS and test on Haiku. I usually do that for some of my projects (vncserver for example), though I also compile things on Haiku for people using gcc4. - Alex ...
Categories: Development

[haiku-development] Re: R1a5 driver blocker issues (ATTN: Alexander) (John Scipione)

Tue, 2014-06-03 01:45
On Thu, May 29, 2014 at 11:17 AM, Jessica Hamilton jessica.l.hamilton@xxxxxxxxx wrote: On 30 May 2014 01:55, John Scipione jscipione@xxxxxxxxx wrote: On Thursday, May 29, 2014, Augustin Cavalier waddlesplash@xxxxxxxxx wrote: On Thu, May 29, 2014 at 5:21 AM, Julian Harnath julian.harnath@xxxxxxxxxxxxxx wrote: Instead of a fix for that, maybe it would be simpler if we could add some kind of specific boot error message in this case? Is it possible ...
Categories: Development

[haiku-development] Re: R1a5 driver blocker issues (ATTN: Alexander) (Urias McCullough)

Mon, 2014-06-02 23:45
On Thu, May 29, 2014 at 5:45 AM, Augustin Cavalier waddlesplash@xxxxxxxxx wrote: Please don't go around changing the priority of tickets, based on what you think needs to be in a next release. (A release and a release schedule that few contributors seem to agree with.) Actually, I haven't heard either way for the end-of-August release schedule. Also, Jessicah agreed with me on this, so it wasn't just me here. Yes, it seems Haiku hasn't historically used the Priority to ...
Categories: Development