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Updated: 33 min 16 sec ago

[haiku-development] Re: Beta1 and R1 release plan (Richie Nyhus)

Wed, 2014-11-19 11:45
Hi, Talking of official fundraisers, what do you think of using something like Causes [6] to do some targeted fundraising, such as raising money to extend your paid contract? Being less abstract and more definitive, people might be more likely to donate. [Snip] That being said, I think it should be more clear that funding Haiku does ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan (Stephan Aßmus)

Wed, 2014-11-19 09:45
Hi, Am 07.11.2014 22:49, schrieb Julian Harnath: I don't think it's necessary to cram more stuff onto the live media. Maybe it's just me, but I've always preferred to have clean, unbloated OS installations instead of systems which install everything and the kitchen sink out of the box. A set of essential applications, similar in scope to what BeOS shipped, is IMO enough for a default ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan (Julian Harnath)

Wed, 2014-11-19 07:45
Adrien Destugues pulkomandy@xxxxxxxxx schrieb: In the past releases our main problem here is that fitting everything in a 650MB CD image was not possible. The package management solves this in two ways: * Packages are compressed, so we can fit more in the same space, * Installer should list the packages again and allow to remove some at install time. ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan - Marketing (Andrew Hudson)

Wed, 2014-11-19 07:45
Can someone please volunteer some time with API docs so Mr. Skipp_OSX won't be lonely? :) And thanks, John, for working on the API docs. It might not be glamorous but it is vital for bringing in future developers. We are coming to the time when your work will pay off. Thanks, Andrew ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan - Marketing (John Scipione)

Wed, 2014-11-19 01:45
On Fri, Nov 7, 2014 at 3:01 PM, Andrew Hudson dmarc-noreply@xxxxxxxxxxxxx wrote: Our API documentation still isn't complete. The Be Book is really out of date, and the Haiku Book doesn't document all the new things introduced yet. Skipp_OSX did some work on that during the past two years but it isn't really ready for release. So at least a warning is needed next to the link to these docs. Is it online? Do you have a pointer? Can we ask Skipp_OSX to do some more? ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan - Marketing (Adrien Destugues)

Tue, 2014-11-18 23:45
On Fri, Nov 07, 2014 at 03:01:56PM -0500, Andrew Hudson wrote: Our API documentation still isn't complete. The Be Book is really out of date, and the Haiku Book doesn't document all the new things introduced yet. Skipp_OSX did some work on that during the past two years but it isn't really ready for release. So at least a warning is needed next to the link to these docs. Is it online? Do you have a pointer? Can we ask Skipp_OSX to do some more? ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan (Andrew Hudson)

Tue, 2014-11-18 13:45
Adrien wrote: It could, but Linux already does. We would need a lot of work to catchup with Linux on this (writing drivers for GPIO/SPI/etc...) and while the Haiku OS (or parts of it) might be technically appropriate, it is still out of scope for the Haiku project to work on this. Let's get it running as a Desktop OS first before we start attacking other markets? ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan - Marketing (Andrew Hudson)

Tue, 2014-11-18 13:45
Pulkomandy wrote: This is the entry point to the user guide. It can be improved too. OK, maybe it makes more sense to update the welcome page with the description of new features. I will write that, and add some sizzle, and links to youtube demos. 2) video content that shows features, with voice over discussion 3) Some professional looking content to help 'brand' the Haiku video content, I.E. animated Haiku logo ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan (scottmc)

Tue, 2014-11-18 13:45
It could, but Linux already does. We would need a lot of work to catchup with Linux on this (writing drivers for GPIO/SPI/etc...) and while the Haiku OS (or parts of it) might be technically appropriate, it is still out of scope for the Haiku project to work on this. Let's get it running as a Desktop OS first before we start attacking other markets? ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan (Adrien Destugues)

Tue, 2014-11-18 13:45
On Fri, Nov 07, 2014 at 07:32:13PM +0100, Barrett wrote: Hello There are two different issues there. We get a lot of requests for Haiku on the Pi because a lot of people expected to buy a $30 device and get a full-scale computer. Someone would just like to have a low cost and low performance board for applications where for example you want Haiku to be just an host and an ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan - Marketing (Adrien Destugues)

Tue, 2014-11-18 11:45
On Fri, Nov 07, 2014 at 01:07:05PM -0500, Andrew Hudson wrote: Since there aren't much people interested in the PR side of things There are others :-) good! Beta 1 is a really important release and deserves special marketing treatment, it is a big deal. Every new release, whether software or hardware, should be really obvious about showing off the ...
Categories: Development

[haiku-development] Re: Haiku Flyer (was Beta1 and R1 release plan) (Sean Healy)

Tue, 2014-11-18 11:45
On Fri, 07 Nov 2014 10:46:58 -0800, scottmc scottmc2@xxxxxxxxx wrote: No offence, but past GCI design task had pretty underwhelming results. On the other hand, it can't hurt if many people submit flyers and we can pick or merge the best ideas. ...
Categories: Development

[haiku-development] Re: Haiku Flyer (was Beta1 and R1 release plan) (scottmc)

Tue, 2014-11-18 11:45
No offence, but past GCI design task had pretty underwhelming results. On the other hand, it can't hurt if many people submit flyers and we can pick or merge the best ideas. I know, I won't mentor those tasks again, as I'm unable to be blunt in the face of complete lack of artistic talent... :) Agreed. But in a case like this, where it's just updating details I think ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan (Barrett)

Tue, 2014-11-18 11:45
Hello There are two different issues there. We get a lot of requests for Haiku on the Pi because a lot of people expected to buy a $30 device and get a full-scale computer. Someone would just like to have a low cost and low performance board for applications where for example you want Haiku to be just an host and an external hardware do some processing on data. It's just a reality that x86 ...
Categories: Development

[haiku-development] Re: Haiku Flyer (was Beta1 and R1 release plan) (Humdinger)

Tue, 2014-11-18 09:45
Hi Scott On 07/11/2014, scottmc scottmc2@xxxxxxxxx wrote: Or we could add it to our GCI task ideas list... No offence, but past GCI design task had pretty underwhelming results. On the other hand, it can't hurt if many people submit flyers and we can pick or merge the best ideas. I know, I won't mentor those tasks again, as I'm unable to be blunt in the face of complete lack of artistic talent... :) ...
Categories: Development

[haiku-development] Re: Haiku Flyer (was Beta1 and R1 release plan) (Joe Prostko)

Tue, 2014-11-18 09:45
On Fri, Nov 7, 2014 at 12:52 PM, scottmc scottmc2@xxxxxxxxx wrote: On Fri, Nov 7, 2014 at 9:32 AM, Joe Prostko joe.prostko@xxxxxxxxx wrote: On Fri, Nov 7, 2014 at 9:53 AM, Adrien Destugues pulkomandy@xxxxxxxxx wrote: * Updating the design for our flyers and posters, which are still using ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan - Marketing (Andrew Hudson)

Tue, 2014-11-18 09:45
Pulkomandy wrote: Since there aren't much people interested in the PR side of things There are others :-) For Alpha 3 the Haiku Applications Group put together a list of compatible applications, games, eye candy, screen savers, etc. This write up came after the official release and didn't ...
Categories: Development

[haiku-development] Re: Haiku Flyer (was Beta1 and R1 release plan) (scottmc)

Tue, 2014-11-18 09:45
On Fri, Nov 7, 2014 at 9:32 AM, Joe Prostko joe.prostko@xxxxxxxxx wrote: On Fri, Nov 7, 2014 at 9:53 AM, Adrien Destugues pulkomandy@xxxxxxxxx wrote: * Updating the design for our flyers and posters, which are still using pre-alpha1 screenshots featuring the Opera 3 browser showing the bebits homepage. I actually wanted to take a stab at updating our flyer before I went to ...
Categories: Development

[haiku-development] Haiku Flyer (was Beta1 and R1 release plan) (Joe Prostko)

Mon, 2014-11-17 21:45
On Fri, Nov 7, 2014 at 9:53 AM, Adrien Destugues pulkomandy@xxxxxxxxx wrote: * Updating the design for our flyers and posters, which are still using pre-alpha1 screenshots featuring the Opera 3 browser showing the bebits homepage. I actually wanted to take a stab at updating our flyer before I went to OLF, but well, I ran out of time. Most people didn't seem to mind, but the biggest question I got from people looking at the flyer while talking to me ...
Categories: Development

[haiku-development] Re: Beta1 and R1 release plan (Adrien Destugues)

Mon, 2014-11-17 01:45
On Sat, Nov 08, 2014 at 01:47:20AM +1300, Richie Nyhus wrote: Regardless, BeSnow was only an example. I am hoping that the bundled apps in the next release will be based on what you decide as release manager, rather than on conventions. The rules are simple: fill the CD with as much useful software as possible, with our 3 main target audiences in mind: * Developers wanting to start working in Haiku and porting their software or writing new apps, * Users trying Haiku for the first time, ...
Categories: Development