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[haiku-development] Ethernet drivers question (Thomas Mueller)

Mon, 2014-07-28 09:45
I read on haiku-os.org website that Ethernet drivers were taken or adapted from FreeBSD (I assume not completely verbatim). My question is about the relation between Haiku and FreeBSD drivers for Ethernet adapters/chips. Motherboard in question is MSI Z77 MPOWER, and Ethernet chip is Realtek 8111E, which comes in many variants, but presumably only one on a given motherboard model. ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (pulkomandy)

Mon, 2014-07-28 09:45
On Wed, Jul 16, 2014 at 09:07:04AM -0400, Augustin Cavalier wrote: On Wed, Jul 16, 2014 at 1:30 AM, pulkomandy pulkomandy@xxxxxxxxxxxxx wrote: Also, this is exactly why we have the media plugins architecture. A commercial app making use of the media kit does not directly link ffmpeg, and can be used with other plugins if needed. Thus, it is considered separate software and is not affected by the GPL. There are some extra tricks when packaging both such an app and the ffmpeg plugin on the same media (ie our release CD), but stippi already pointed the ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (Augustin Cavalier)

Mon, 2014-07-28 09:45
On Wed, Jul 16, 2014 at 1:30 AM, pulkomandy pulkomandy@xxxxxxxxxxxxx wrote: Also, this is exactly why we have the media plugins architecture. A commercial app making use of the media kit does not directly link ffmpeg, and can be used with other plugins if needed. Thus, it is considered separate software and is not affected by the GPL. There are some extra tricks when packaging both such an app and the ffmpeg plugin on the same media (ie our release CD), but stippi already pointed the way to solve this: just move the ffmpeg plugin to a separate package so ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (Axel Dörfler)

Sat, 2014-07-26 22:45
On July 16, 2014 at 12:31 PM François Revol revol@xxxxxxx wrote: Well, in a perfect world, everything would be GPL so it wouldn't matter ;-) Hm, in a perfect world you wouldn't even need a license in the first place. The thought would never even have occurred to you, and the word wouldn't even exist :-) Bye,    Axel. ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (François Revol)

Sat, 2014-07-26 10:45
On 16/07/2014 09:07, Axel Dörfler wrote: On July 16, 2014 at 12:55 AM SMC.Collins smc.collins@xxxxxxxxxxx wrote: You know what would make more sense, email the ffmpeg developers and ask them to reliscence to a BSD or MIT type liscence, this way ,this kind of stupidity can be avoided for all projects in the future. And while we're at it, we should also ask the two or so Linux developers to ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (Axel Dörfler)

Sat, 2014-07-26 08:45
On July 16, 2014 at 12:55 AM SMC.Collins smc.collins@xxxxxxxxxxx wrote: You know what would make more sense, email the ffmpeg developers and ask them to reliscence to a BSD or MIT type liscence, this way ,this kind of stupidity can be avoided for all projects in the future. And while we're at it, we should also ask the two or so Linux developers to relicense their code to MIT, as it's really annoying that we can't include it in Haiku. Really, the sooner this stupidity ends the better. ...
Categories: Development

[haiku-development] Re: Is Haiku on VirtualBox multi-CPU? (Thomas Mueller)

Sat, 2014-07-26 06:45
I was merely suggesting a Haiku performance problem on an emulated platform on a specific architecture. What's your point exactly? Bye, J=E9r=F4me Messages in this thread referred to difficulties with SATA for Haiku, so I was worried about not being able to boot Haiku installed on SATA hard drive. Tom ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (pulkomandy)

Sat, 2014-07-26 06:45
On Wed, Jul 16, 2014 at 01:42:15AM +0200, François Revol wrote: On 16/07/2014 01:39, Augustin Cavalier wrote: On 7/15/2014 7:13 PM, François Revol wrote: Anyway what's wrong with GPL? Commercial projects can't use it and Haiku is trying to be commercial-project-friendly? You're just mixing up commercial with closed-source. It's totally possible to do business with GPL. It's just a bit more complex. :p ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (François Revol)

Fri, 2014-07-25 17:45
On 16/07/2014 01:39, Augustin Cavalier wrote: On 7/15/2014 7:13 PM, François Revol wrote: Anyway what's wrong with GPL? Commercial projects can't use it and Haiku is trying to be commercial-project-friendly? You're just mixing up commercial with closed-source. It's totally possible to do business with GPL. It's just a bit more complex. :p ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (Augustin Cavalier)

Fri, 2014-07-25 17:45
On 7/15/2014 7:13 PM, François Revol wrote: Anyway what's wrong with GPL? Commercial projects can't use it and Haiku is trying to be commercial-project-friendly? -Augustin ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (François Revol)

Fri, 2014-07-25 15:45
On 16/07/2014 01:08, Urias McCullough wrote: On Tue, Jul 15, 2014 at 3:55 PM, SMC.Collins smc.collins@xxxxxxxxxxx wrote: You know what would make more sense, email the ffmpeg developers and ask them to reliscence to a BSD or MIT type liscence, this way ,this kind of stupidity can be avoided for all projects in the future. Sean ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (Urias McCullough)

Fri, 2014-07-25 13:45
On Tue, Jul 15, 2014 at 3:55 PM, SMC.Collins smc.collins@xxxxxxxxxxx wrote: You know what would make more sense, email the ffmpeg developers and ask them to reliscence to a BSD or MIT type liscence, this way ,this kind of stupidity can be avoided for all projects in the future. Sean Considering we are actually the smaller project (by user base, number of ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (SMC.Collins)

Fri, 2014-07-25 13:45
I was under the impression that ffmpeg itself *is* LGPL licenced, along with all the codecs that we have enabled - and only the GPL code is disabled Has something fundamentally changed? Cian ...
Categories: Development

[haiku-development] Re: Is Haiku on VirtualBox multi-CPU? (Jérôme Duval)

Thu, 2014-07-24 19:45
2014-07-15 23:22 GMT+02:00 Thomas Mueller mueller6723@xxxxxxx: Motherboards nowadays come with SATA controller and no IDE, though there are SATA - IDE adapters and adapters/enclosures for accessing an IDE or SATA hard drive through USB 2.0, 3.0 or a SATA hard drive through eSATA. My choices for installation of Haiku would be SATA hard drive, internal or in enclosure with eSATA. Other possibilities would be USB stick or SD card or 40 GB IDE hard drive in USB enclosure. I don't plan to buy any more IDE hard drives! ...
Categories: Development

[haiku-development] Re: Is Haiku on VirtualBox multi-CPU? (Thomas Mueller)

Thu, 2014-07-24 15:45
2014-07-14 18:38 GMT+02:00 Augustin Cavalier waddlesplash@xxxxxxxxx: On 7/14/2014 12:25 PM, J=E9r=F4me Duval wrote: What can cause problems though is the use of the SATA controller. It doesn't work as expected, compared to the IDE controller for me. There are a lot of people reporting bugs and KDLs related to SATA on real hardware too -- I don't think it has anything to do with VirtualBox. | Well, I couldn't build anything pretty big on x86_64 at least, x86_64 ...
Categories: Development

[haiku-development] Re: Booting Haiku on a MacBook Pro (Jérôme Duval)

Thu, 2014-07-24 11:45
Hi Akshay ! 2014-07-12 8:55 GMT+02:00 Akshay Jaggi akshay1994.leo@xxxxxxxxx: Hello Everyone! Booting up Haiku on a MacBook, I see that our XHCI driver is unable to find/start the appropriate PCI device, even though it is present. An issue mentioned in the FreeBSD sources is what I guess is behind this issue. ...
Categories: Development

[haiku-development] Re: Is Haiku on VirtualBox multi-CPU? (Jérôme Duval)

Thu, 2014-07-24 11:45
2014-07-14 18:38 GMT+02:00 Augustin Cavalier waddlesplash@xxxxxxxxx: On 7/14/2014 12:25 PM, Jérôme Duval wrote: What can cause problems though is the use of the SATA controller. It doesn't work as expected, compared to the IDE controller for me. There are a lot of people reporting bugs and KDLs related to SATA on real hardware too -- I don't think it has anything to do with VirtualBox. Well, I couldn't build anything pretty big on x86_64 at least, x86_64 ...
Categories: Development

[haiku-development] Re: Is Haiku on VirtualBox multi-CPU? (Augustin Cavalier)

Thu, 2014-07-24 11:45
On 7/14/2014 12:39 PM, Dane Scott - TuneTracker Systems wrote: What form are the bugs taking? KDLs, boot problems, that sort of thing? Dane From memory, mostly boot failure. I don't recall any issues with SATA if you got your PC to boot with it -- but that's a pretty big if... ...
Categories: Development

[haiku-development] Re: Is Haiku on VirtualBox multi-CPU? (Dane Scott - TuneTracker Systems)

Thu, 2014-07-24 09:45
On Jul 14, 2014, at 11:38 AM, Augustin Cavalier waddlesplash@xxxxxxxxx wrote: On 7/14/2014 12:25 PM, Jérôme Duval wrote: What can cause problems though is the use of the SATA controller. It doesn't work as expected, compared to the IDE controller for me. Bye, Jérôme There are a lot of people reporting bugs and KDLs related to SATA on real ...
Categories: Development

[haiku-development] Re: Is Haiku on VirtualBox multi-CPU? (Augustin Cavalier)

Thu, 2014-07-24 09:45
On 7/14/2014 12:25 PM, Jérôme Duval wrote: What can cause problems though is the use of the SATA controller. It doesn't work as expected, compared to the IDE controller for me. Bye, Jérôme There are a lot of people reporting bugs and KDLs related to SATA on real hardware too -- I don't think it has anything to do with VirtualBox. ...
Categories: Development