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Updated: 12 min 41 sec ago

[haiku-development] Haiku build fails on HAIKU_NO_DOWNLOADS: updated (Thomas Mueller)

Mon, 2014-08-18 19:45
from Ingo Weinhold and my last message: On 08/08/2014 04:22 AM, Thomas Mueller wrote: from Ingo Weinhold: Please have a look at the ChecksumFileSHA256 actions [1] and verify on the command line that whatever HOST_EXTENDED_REGEX_SED and HOST_SHA256 values you use actually work in this situation. Different (quasi-)Unixes have different names for sha1 and related. ...
Categories: Development

[haiku-development] Re: Haiku build fails on HAIKU_NO_DOWNLOADS: updated (Ingo Weinhold)

Mon, 2014-08-18 19:45
On 08/08/2014 04:22 AM, Thomas Mueller wrote: from Ingo Weinhold: Please have a look at the ChecksumFileSHA256 actions [1] and verify on the command line that whatever HOST_EXTENDED_REGEX_SED and HOST_SHA256 values you use actually work in this situation. ...
Categories: Development

[haiku-development] Re: Haiku build fails on HAIKU_NO_DOWNLOADS: updated (Jérôme Duval)

Mon, 2014-08-18 19:45
2014-08-08 4:22 GMT+02:00 Thomas Mueller mueller6723@xxxxxxx: from Ingo Weinhold: Please have a look at the ChecksumFileSHA256 actions [1] and verify on the command line that whatever HOST_EXTENDED_REGEX_SED and HOST_SHA256 values you use actually work in this situation. Different (quasi-)Unixes have different names for sha1 and related. ...
Categories: Development

[haiku-development] Haiku build fails on HAIKU_NO_DOWNLOADS: updated (Thomas Mueller)

Mon, 2014-08-18 17:45
from Ingo Weinhold: Please have a look at the ChecksumFileSHA256 actions [1] and verify on the command line that whatever HOST_EXTENDED_REGEX_SED and HOST_SHA256 values you use actually work in this situation. Different (quasi-)Unixes have different names for sha1 and related. Haiku build system assumptions don't fit all. ...
Categories: Development

[haiku-development] app_server html5 interface (Alexander von Gluck IV)

Mon, 2014-08-18 17:45
At the moment, the html5 target for the app_server is in pretty dire shape. It uses XHR multipart which is obsolete and not implemented by modern web browsers. The html5 target used the GTK+ broadway.js as an example, even this moved to websockets. To implement websockets, it would require a major rewrite of the http server code in the app_server. (there are a few special handshakes WebSocket connections need which means the simple hacked webserver would need a major overhaul) Given we want a BHttpServer someday in the ...
Categories: Development

[haiku-development] Re: RFC: SPDX License list (François Revol)

Mon, 2014-08-18 17:45
On 08/08/2014 09:36, pulkomandy wrote: Hi, Today I discovered the SPDX license list: This is a list of well known free software licenses. They attributed an unique identifier to each license so it's clear which is which. This avoids the confusion of the various variations on the BSD and MIT/X11 licenses. for example. ...
Categories: Development

[haiku-development] RFC: SPDX License list (pulkomandy)

Mon, 2014-08-18 17:45
Hi, Today I discovered the SPDX license list: This is a list of well known free software licenses. They attributed an unique identifier to each license so it's clear which is which. This avoids the confusion of the various variations on the BSD and MIT/X11 licenses. for example. I'm wondering if we should switch to this for our data/licenses folder. ...
Categories: Development

[haiku-development] Re: Haiku build fails on HAIKU_NO_DOWNLOADS: updated (Ingo Weinhold)

Mon, 2014-08-18 17:45
On 07.08.2014 02:25, Thomas Mueller wrote: 2014-08-06 11:43 GMT+02:00 Thomas Mueller mueller6723@xxxxxxx: GeneratedRepositoryPackageList1 /home/nbarlene/haiku/haiku/nbgenerated/objects/haiku/x86_gcc2/packaging/repositories/HaikuPorts-packages ChecksumFileSHA256 ...
Categories: Development

[haiku-development] Haiku build fails on HAIKU_NO_DOWNLOADS: updated (Thomas Mueller)

Mon, 2014-08-18 17:45
2014-08-06 11:43 GMT+02:00 Thomas Mueller mueller6723@xxxxxxx: GeneratedRepositoryPackageList1 /home/nbarlene/haiku/haiku/nbgenerated/objects/haiku/x86_gcc2/packaging/repositories/HaikuPorts-packages ChecksumFileSHA256 /home/nbarlene/haiku/haiku/nbgenerated/objects/haiku/x86_gcc2/packaging/repositories/HaikuPorts-checksum DownloadLocatedFile1 /home/nbarlene/haiku/haiku/nbgenerated/download/zlib-1.2.8-4-x86_gcc2.hpkg ...
Categories: Development

[haiku-development] Re: Haiku build fails on HAIKU_NO_DOWNLOADS: updated (Jérôme Duval)

Mon, 2014-08-18 17:45
2014-08-06 11:43 GMT+02:00 Thomas Mueller mueller6723@xxxxxxx: GeneratedRepositoryPackageList1 /home/nbarlene/haiku/haiku/nbgenerated/objects/haiku/x86_gcc2/packaging/repositories/HaikuPorts-packages ChecksumFileSHA256 /home/nbarlene/haiku/haiku/nbgenerated/objects/haiku/x86_gcc2/packaging/repositories/HaikuPorts-checksum DownloadLocatedFile1 /home/nbarlene/haiku/haiku/nbgenerated/download/zlib-1.2.8-4-x86_gcc2.hpkg --2014-08-05 10:00:59-- ...
Categories: Development

[haiku-development] Haiku build fails on HAIKU_NO_DOWNLOADS: updated (Thomas Mueller)

Mon, 2014-08-18 15:45
Again, my build from NetBSD, but for a different and crazy reason: couldn't download, system seemingly somehow misset HAIKU_NO_DOWNOADS. My configure command was ../nbconfigure --build-cross-tools x86_gcc2 ../../buildtools --build-cross-tools x86 --use-xattr-ref --include-gpl-addons --include-3rdparty I had --no-downloads set for FreeBSD (different generated directory), but not here. ...
Categories: Development

[haiku-development] Issues in the USB Stack (Akshay Jaggi)

Mon, 2014-08-18 15:45
There are three issues I would like to discuss. Firstly, I propose making public the usb_raw.h header. We can make ioctls to usb file descriptors from userland but we need this header, and this is not present in the include headers. This is used by USBKit, and also by the Libusb port I have been working on. Secondly, there is no way to get the device address assigned to a USB device, in userland. To add, every bus manager (EHCI, UHCI, ..) supports upto 127 unique devices, each of which is given an address from 1 to 127 during device ...
Categories: Development

[haiku-development] Haiku build fails on HAIKU_NO_DOWNLOADS (Thomas Mueller)

Mon, 2014-08-18 15:45
Again, my build from NetBSD, but for a different and crazy reason: couldn't download, system seemingly somehow misset HAIKU_NO_DOWNOADS. My configure command was ../nbconfigure --build-cross-tools x86_gcc2 ../../buildtools --build-cross-tools x86 --use-xattr-ref --include-gpl-addons --include-3rdparty I had --no-downloads set for FreeBSD (different generated directory), but not here. ...
Categories: Development

[haiku-development] Re: [haiku] Can't build (jam) anyboot-image because of artificial barrier (Thomas Mueller)

Mon, 2014-08-18 15:45
Besides, it looks like the statement is malformed. IIRC you must have spaces around =, and you must end it with ; This shows how new I am to jam. Syntax differs substantially from makefiles, both GNU make and BSD make. I've also wondered about the jam equivalent of make clean. From FreeBSD, I succeeded building x86_gcc2 but failed on x86 (gcc4). It looks ...
Categories: Development

[haiku-development] Re: [haiku] Can't build (jam) anyboot-image because of artificial barrier (François Revol)

Mon, 2014-08-18 15:45
On 04/08/2014 06:13, Thomas Mueller wrote: What you want to change is what I pointed last time. I am new to jam, more familiar with make (BSD and GNU variants). I noticed no man page; documentation was in HTML (GNU info is my least favorite). The BeOS tradition is to use HTML. Most ported packages now propose manpages because that's what is installed, and sometimes HTML, but we ...
Categories: Development

[haiku-development] Re: [haiku] Can't build (jam) anyboot-image because of artificial barrier (Thomas Mueller)

Mon, 2014-08-18 15:45
What you want to change is what I pointed last time. I am new to jam, more familiar with make (BSD and GNU variants). I noticed no man page; documentation was in HTML (GNU info is my least favorite). The BeOS tradition is to use HTML. Most ported packages now propose manpages because that's what is installed, and sometimes HTML, but we didn't really work on having man fully functional AFAIK. At least I ...
Categories: Development

[haiku-development] Re: [haiku] Can't build (jam) anyboot-image because of artificial barrier (François Revol)

Mon, 2014-08-18 15:45
On 03/08/2014 05:39, Thomas Mueller wrote: On 02.08.2014 10:01, Thomas Mueller wrote: from François Revol and my original post: It should be in build/jam/ just like the template IIRC. Anyway, you don't need it. I see toward the end of Jamrules file, it looks like UserBuildConfig should be in $HAIKU_OUTPUT_DIR or HAIKU_BUILD_RULES_DIR. Maybe this is wrong? ...
Categories: Development

[haiku-development] Re: [haiku] Can't build (jam) anyboot-image because of artificial barrier (Thomas Mueller)

Mon, 2014-08-18 13:45
On 02.08.2014 10:01, Thomas Mueller wrote: from François Revol and my original post: It should be in build/jam/ just like the template IIRC. Anyway, you don't need it. I see toward the end of Jamrules file, it looks like UserBuildConfig should be in $HAIKU_OUTPUT_DIR or HAIKU_BUILD_RULES_DIR. Maybe this is wrong? Both locations are supported. The one in the output directory is ...
Categories: Development

[haiku-development] Re: [Request for protest] Media Kit: Extend media_header struct (Colin Günther)

Mon, 2014-08-18 13:45
Hi, for the sake of completeness: The extended media_[audio|video]_header structurs were commited as proposed in hrev47615. Ciao Colin ...
Categories: Development

[haiku-development] Re: [haiku] Can't build (jam) anyboot-image because of artificial barrier (Ingo Weinhold)

Mon, 2014-08-18 13:45
On 02.08.2014 10:01, Thomas Mueller wrote: from François Revol and my original post: It should be in build/jam/ just like the template IIRC. Anyway, you don't need it. I see toward the end of Jamrules file, it looks like UserBuildConfig ...
Categories: Development