Lesson 20: Drag and Drop
In this lesson we seek to understand the part of the Interface Kit which lets us move things around in Tracker using the mouse. We will examine both ways of transferring information from one program to another, both the simple way and the more flexible (and complicated) method.
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- Lesson 22: A First (Bigger) Project
- Programming with Haiku, Lesson 21: Replicants
- Lesson 20: Drag and Drop
- Lesson 19: Deeper in Application Scripting
- Lesson 18: Application Scripting
- Lesson 17: Writing a New Control, Part I
- Lesson 16: Fonts
- Lesson 15: Making a New File Type
- Lesson 14: I Node What You Did Last Summer
- Lucky Lesson 13: Queries