Hello everyone!
The good news first: I’ll be working on WebKit for another month. Thanks to everyone who donated some money to make this possible. As said in the previous weeks, I’m now working part-time on another project to make this last longer.
And then, the very good news: HTML video is working!
Hello world!
Support for html5 audio makes slow progress, but progress nonetheless.
Last week I was struggling with the build system. These issues are solved now, and I have a WebKit build which recognizes the <audio> and <video> html5 tags. This is not quite enough to get the sound and video output going, however. I have started plugging some parts of it to the media kit. We now download the audio files, and try to decode them with Media Kit.
Hello world,
The report is going to be sort this week, for several reasons:
- I was not at home for the week-end, and didn't get any Haiku work done,
- As announced last week, I'm currently working only part-time for Haiku,
- And, not much happened anyway. There are weeks like that.
Hello everyone!
The report is a bit early this week, because I will not be available tomorrow (in case you wonder, I will be at the Forever Party). So, here it is.
Hello there!
First of all, thanks to everyone who donated some money to make yet another month of contract work possible. This weekend I uploaded a release as announced in last week post. As expected, after this long overdue update, testers quickly found many small problems, so this week my work was mainly hunting these small bugs. Fortunately, none of them was too hard to fix. The fixes include:
Hello there.
Well, the good news first: for some time I had a bug with GMail, where the top part of the interface (with the search bar, trash button, identity and GMail logo would disappear after the page loaded. This is why I didn’t do any release in a while. Well, this bug is now mostly fixed. There is some flickering of the same area, but at least it doesn’t completely disappear. I’ll be researching the flickering, however it isn’t an usability problem anymore, so I can package a release with all the improvements done over the last weeks.
Since the package management feature branch was merged into HAIKU's
master repository, numerous issues were uncovered. As with any large
feature, an influx of regressions and other issues should always be expected.
Most of the issues revolved around not being able to install or even
run certain software, which for an operating system is a big deal.
Luckily, with any actively developed software such as Haiku, bug fixes
continue to happen. This article will go into some of those issues, what
has been done to fix them, and what other improvements are in the pipeline.
Hello everyone!
So, as advertised last week, I spent some time running the testsuite again. And as usual, it helped spot and even fix a few bugs.
As you undoubtedly know, my scheduler branch has been merged a month ago. Also, some important changes has been made since, including bug fixes and performance improvements. It is now time to sum up what already has been done, and show some long promised benchmark results. There are still some issues that need to be addressed, but I do not think that any of them is a major one.
Hello everyone!
This week I worked on stabilization and small improvements of WebKit. There are a few new features, as well.
The crash with cursors I mentionned last week is fixed. I had forgotten to copy an object in the copy constructor, leading to a double delete. I continued working on the clipping code, and fixed the issues with www.haiku-os.org and a few other websites. But, I can’t get it to work with haikuports, Trac, and now gmail is also broken.