Haiku to Exhibit at SCaLE 5x Conference

News posted on Thu, 2006-12-14 19:36

We are excited to announce that the Haiku Project is scheduled to exhibit at SCaLE 5x, the Fifth Annual Southern California Linux Expo, to be held at The Westin Los Angeles Airport hotel on the weekend of February 10 and 11, 2007. This is our debut at a major open source conference and represents an important first step towards becoming a widely recognized member of the global open source community.

Chinese Language Support for Haiku

News posted on Fri, 2006-12-08 19:12

We are pleased to announce that Haiku has taken its first steps towards supporting the Chinese language. Developer Anthony Lee has graciously donated to Haiku the code of BeCJK, an input server add-on based input method which will allow Haiku users to enter text in the Chinese language. We have now set out to find a good set of Chinese fonts that could be used in Haiku, and Anthony is giving us some advise on that front too.

Haiku Network Stack Takes First Baby Steps

News posted on Thu, 2006-12-07 01:32

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IRC client Vision running on HaikuIRC client Vision running on Haiku

Thanks to the dedicated work of lead developer Axel Dörfler, the Haiku network stack has started taking its first baby steps. After this commit, Axel himself and several others have reported successfully running the Vision IRC client in Haiku. Setting up the network requires editing a couple of configuration files, but it should be fairly straighforward for those brave enought to give it a try; Axel explains how to do it here.

Great work Axel!

Flash Support Coming to Haiku

News posted on Tue, 2006-11-28 03:01

While this is not part of the core Haiku development, we still feel it is important for our platform and our Haiku fans to report this news. We are excited to tell you that Haiku developer Michael Lotz is porting the open source Flash player Gnash to Haiku. This port is based on the latest Gnash 0.7.2 release, and uses the AGG rendering backend (which Haiku uses for its graphics system), and a native GUI.

Icon Facts

News posted on Mon, 2006-11-06 22:19

With this article, I want to introduce you to some interesting facts about the new Icon format that Haiku is using. At first sight, they are just scalable vector icons, and Haiku is not the only operating system to have them. But the interesting bits are in the implementation details which should make Haiku stand out from the rest. The first unique feature is that Haiku uses a special vector storage format, that has been specifically designed to store icons; we call it the Haiku Vector Icon Format, or HVIF for short.

Icon Contest: And the Best Rated Icon Set Award goes to...

News posted on Fri, 2006-11-03 07:33

Stippi's Icon Set The community has spoken, and as project leader Michael Phipps recently announced at WalterCon 2006, we have a winner for the Best Rated Icon Set Award: the honor goes to Stephan Assmus, for his Stippi icon set. Stippi came in first place with the highest average rating, closely followed in second place by the Honey, Zumi and Mc Clintock icon sets. With the results of the open rating in hand, there is now work left towards creating the final icon guidelines.

My Experience at WalterCon 2006

News posted on Thu, 2006-11-02 04:55

BodySince I live in South Florida I had to take the opportunity to attend WalterCon 2006 since it was only three hours away in Orlando. My involvement in Haiku has not been tremendous at this point, but it and BeOS have always had a special place in my heart. I hoped attending the conference would bring back some of my passion for developing on Haiku. I'm glad to report this was the case.

WalterCon 2006 Report

News posted on Tue, 2006-10-31 19:29

WalterCon 2006 was held this past weekend in Orlando, Florida, and for those who have been waiting to know what it was all about, the wait is over. Jem Matzan of The Jem Report was at WalterCon, and he has written an interesting article on the conference that gives an overview of the event, and also makes some insightful observations as someone new to the project and the platform.

Networking Status Update

News posted on Sat, 2006-10-28 11:15

Work on the networking stack is making slow but steady progress. UDP and IPv4 protocols are mostly done, TCP can send out data, but receiving is not yet implemented. Current work is concentrating on getting TCP ready, and to implement a network server. This server is responsible for configuring the stack when it's started, and to take over inetd services and similar things that can or even should live in userland.

Haiku Lecture at Open Source Event in Brazil

News posted on Sun, 2006-10-01 08:24

Under the sponsorship of Google, BFS Team lead engineer Bruno Albuquerque is scheduled to give a Haiku-related lecture at the upcoming Encontro Mineiro de Software Livre 2006 (Minas Gerais Open Source Forum 2006) to be held on October 10, 11 and 12 at the Ouro Preto City Convention Center. Titled "Haiku OS -- Challenges of Creating an Operating System", the lecture will introduce Haiku with a focus on the technical challenges and the motivations behind the creation of the project.