Exciting times these are. Haiku, Inc. steadily marches towards being capable of funding a core developer for 12 months of contractual development. Thank you donors! BeGeistert 024 has spurred a flurry of commits, even continuing past the coding sprint. Google has accepted Haiku as a mentoring organization in its Google Code-in 2011 program. The version control system has been migrated from subversion to git. Thank you sys-admins! And on top of all this, the University of Auckland has awarded Alex "yourpalal" Wilson with a 2011/12 International Summer Scholarship for a research project in Haiku! And the university has placed an open call for additional students and visitors!
Haiku has been selected as one of eighteen organizations to participate in the Google Code-In 2011!
Once again Haiku has been selected to participate in Google Code-In. To read the announcement and to see what other organizations were selected see [1] below. Here’s some basic information on the contest:
Google's contest to introduce pre-university students to the many kinds of contributions that make open source software development possible, is starting on November 21, 2011. We are inviting students worldwide to produce a variety of open source code, documentation, training materials and user experience research for the organizations participating this year. These tasks include:
- Code: Tasks related to writing or refactoring code
- Documentation: Tasks related to creating/editing documents
- Outreach: Tasks related to community management and outreach/marketing
- Quality Assurance: Tasks related to testing and ensuring code is of high quality
- Research: Tasks related to studying a problem and recommending solutions
- Training: Tasks related to helping others learn more
- Translation: Tasks related to localization
- User Interface: Tasks related to user experience research or user interface design and interaction
Official Google Code-In website and to review the updated rules for 2011. [2]
Over the next couple of weeks we will be busy getting our task list in order and putting together a good group of Haiku mentors for this. Many of the tasks will be for translations, so we may still need a few more mentors to cover some of those tasks. If you are interested in mentoring please let us know on the mailing list. For a preview of some of the possible Haiku tasks, you can check the wiki page we used for gathering ideas. [3]
Dear Haiku developers and users!
We'd like to invite everyone to HSA's 24th BeGeistert, the largest Haiku conference around. On the weekend of October 29th/30th developers and users meet again in Düsseldorf's Youth Hostel to code and talk and see what's new in the Haiku world. A perfect opportunity to learn of others' projects or present your own.
Currently we plan to have these talks and workshops on the agenda:
Hot summer of code
Students learned a lot, had fun
Everyone wins!
Friday August 26th 2011 marked the end of Google Summer of Code™ 2011 and, once again, Haiku did great with 4 out of the 8 initial students passing the final evaluation (7 were actually evaluated, 1 having unfortunately failed at midterm). The raw numbers might be a little bit deceiving, given that the fundamental goal of the program is ultimately to attract new contributors to the project; and early indications are pointing toward a success in that perspective.
Last year Dr. Miroslav Stimac asked the Haiku community to participate in a survey to gauge interest in Haiku, usage pattern and wishes for the future, and obtain some general demographic data. This was part of his master thesis "The desktop operating system Haiku" that can now be ordered as PDF or printed book.
Miroslav is so kind to provide chapter 6 with the survey and his analysis as a free download. While naturally being quite technical at times, it offers some interesting numbers that may also become useful when considering strategies in the future. At last we now have some hard empirical data instead of vague feelings concerning size or interests of our community at this point of Haiku's evolution.
Ten years ago today, the first post appeared on the mailing list of our project - then still called "OpenBeOS" - officially marking the start of our endeavor. Back then, with the imminent demise of Be Inc., there was an excitement and creative motivation in the air, that lead many to think a first release was only a matter of a few years. As it turns out, this estimation was a bit too optimistic.
On July 12th, 2011, Haiku® received its registration with the United States Patent and Trademark Office (USPTO). This registration is for "Haiku" the name (as opposed to the HAIKU logo®, which became a registered trademark in March). More precisely, this new registration is known as a "standard character claim" and affords much more protection than the "stylized mark" registration of the logo. Now for a quick crash course in trademarks.
That's right, you read that right. And no, today is not April 1st.
Haikuware
has donated Ten-Thousand Dollars to Haiku, Inc.
Haiku, Inc. gratefully values each and every dollar that is is donated.
A contribution of this magnitude, well, it simply is astounding.
In other words, thank you once again, Haikuware!
Haiku, Inc. is ecstatic to announce
Michael Lotz (AKA "mmlr") on a 6 month contract developing Haiku!!
There is the intention to renew this contract for another 6 months,
making Michael to be the first person to be paid to work on Haiku for an
entire year and you can make that a reality!
The goal of his contract would be to work on anything and everything
to bring Haiku closer to its first production quality release, better known
as "R1". The scope, variety and quality of code that Michael has produced
over the past six years and even more recently, gives Haiku, Inc. the fullest
confidence in his ability to succeed in every task that he works on.
Simply put, Michael gets the job done and done right.
The Haiku Project is excited to announce the availability
of our third official alpha release. A year and a month have passed since
the Alpha 2 and the Haiku Project has been busy. The main purpose of this
release is to provide interested third party developers with a stable version
for testing and development. To aid with that, Haiku includes a rich set of
development tools.