| Class Overview |
BStringItem(const char* text,
uint32 level = 0,
bool expanded = true);
BStringItem(BMessage* archive);
Initializes the BStringItem
by making a copy of the text string passed as
an argument. This is the string the item will display. The level and
expanded arguments are passed unchanged to the BListItem
constructor; see
that function for an explanation.
virtual status_t Archive(BMessage
* archive,
bool deep = true) const;
Calls the inherited version of Archive()
and stores the
BStringItem
in the
BMessage
archive.
See also:
BArchivable::Archive()
,
Instantiate()
static function
virtual void DrawItem(BView
* owner,
BRect frame,
bool complete = false);
Draws the text string, dimming it if the item is disabled and highlighting it if the item is selected.
See also:
BListItem::DrawItem()
virtual void SetText(const char* text);
const char* Text() const;
These functions set and return the text that the BStringItem
draws.
SetText()
copies the string it's passed. Text()
returns a pointer to the
string owned by the BStringItem
.
virtual void Update(BView
* owner,
const BFont
* font);
Overrides the BListItem
version of
Update()
to recalculate the width and
height of the BStringItem
and the placement of the text. The width of the
item is based on the width of the owner
BView
. The height and text
placement are based on the owner's font. The item must be tall enough to
display the string in the current font.
static BArchivable
* Instantiate(BMessage
* archive);
Returns a new BStringItem
object, allocated by new and created with the
version of the constructor that takes a BMessage
archive. However, if the
archive message doesn't contain archived data for a BStringItem,
Instantiate() returns NULL
.
See also
BArchivable::Instantiate()
,
instantiate_object()
,
Archive()