This is the complete list of members for BGameSound, including all inherited members.
BGameSound(BGameSoundDevice *device=NULL) | BGameSound | |
Clone() const =0 | BGameSound | pure virtual |
Device() const | BGameSound | |
Format() const | BGameSound | |
Gain() | BGameSound | |
GetAttributes(gs_attribute *attributes, size_t attributeCount) | BGameSound | virtual |
ID() const | BGameSound | |
InitCheck() const | BGameSound | |
IsPlaying() | BGameSound | virtual |
Pan() | BGameSound | |
SetAttributes(gs_attribute *attributes, size_t attributeCount) | BGameSound | virtual |
SetGain(float gain, bigtime_t duration=0) | BGameSound | |
SetPan(float pan, bigtime_t duration=0) | BGameSound | |
StartPlaying() | BGameSound | virtual |
StopPlaying() | BGameSound | virtual |
~BGameSound() | BGameSound | virtual |